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ass_style.h

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  • ass_style.h 3,77 Kio
    // Copyright (c) 2005, Rodrigo Braz Monteiro
    // All rights reserved.
    //
    // Redistribution and use in source and binary forms, with or without
    // modification, are permitted provided that the following conditions are met:
    //
    //   * Redistributions of source code must retain the above copyright notice,
    //     this list of conditions and the following disclaimer.
    //   * Redistributions in binary form must reproduce the above copyright notice,
    //     this list of conditions and the following disclaimer in the documentation
    //     and/or other materials provided with the distribution.
    //   * Neither the name of the Aegisub Group nor the names of its contributors
    //     may be used to endorse or promote products derived from this software
    //     without specific prior written permission.
    //
    // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
    // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
    // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
    // ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
    // LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
    // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
    // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
    // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
    // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
    // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
    // POSSIBILITY OF SUCH DAMAGE.
    //
    // Aegisub Project http://www.aegisub.org/
    
    /// @file ass_style.h
    /// @see ass_style.cpp
    /// @ingroup subs_storage
    ///
    
    #include "ass_entry.h"
    
    #include <libaegisub/color.h>
    
    #include <array>
    #include <wx/arrstr.h>
    
    class AssStyle : public AssEntry {
    	std::string data;
    
    public:
    	std::string name = "Default"; ///< Name of the style; must be case-insensitively unique within a file despite being case-sensitive
    	std::string font = "Arial";   ///< Font face name
    	double fontsize = 20.;        ///< Font size
    
    	agi::Color primary{ 255, 255, 255 }; ///< Default text color
    	agi::Color secondary{ 255, 0, 0 };   ///< Text color for not-yet-reached karaoke syllables
    	agi::Color outline{ 0, 0, 0 };       ///< Outline color
    	agi::Color shadow{ 0, 0, 0 };        ///< Shadow color
    
    	bool bold = false;
    	bool italic = false;
    	bool underline = false;
    	bool strikeout = false;
    
    	double scalex = 100.;      ///< Font x scale with 100 = 100%
    	double scaley = 100.;      ///< Font y scale with 100 = 100%
    	double spacing = 0.;       ///< Additional spacing between characters in pixels
    	double angle = 0.;         ///< Counterclockwise z rotation in degrees
    	int borderstyle = 1;       ///< 1: Normal; 3: Opaque box; others are unused in Aegisub
    	double outline_w = 2.;     ///< Outline width in pixels
    	double shadow_w = 2.;      ///< Shadow distance in pixels
    	int alignment = 2;         ///< \an-style line alignment
    	std::array<int, 3> Margin; ///< Left / Right / Vertical
    	int encoding = 1;          ///< ASS font encoding needed for some non-unicode fonts
    
    	/// Update the raw line data after one or more of the public members have been changed
    	void UpdateData();
    
    	/// @brief Get a list of valid ASS font encodings
    	static void GetEncodings(wxArrayString &encodingStrings);
    
    	AssStyle();
    	AssStyle(std::string const& data, int version=1);
    
    	std::string GetEntryData() const override { return data; }
    	std::string GetSSAText() const override;
    	AssEntryGroup Group() const override { return AssEntryGroup::STYLE; }
    	AssStyle *Clone() const override { return new AssStyle(*this); }
    
    	/// Convert an ASS alignment to the equivalent SSA alignment
    	static int AssToSsa(int ass_align);
    	/// Convert a SSA  alignment to the equivalent ASS alignment
    	static int SsaToAss(int ssa_align);
    };