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aegisub.cpp

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  • aegisub.cpp 2,48 Kio
    // Copyright (c) 2014, Thomas Goyne <plorkyeran@aegisub.org>
    //
    // Permission to use, copy, modify, and distribute this software for any
    // purpose with or without fee is hereby granted, provided that the above
    // copyright notice and this permission notice appear in all copies.
    //
    // THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
    // WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
    // MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
    // ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
    // WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
    // ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
    // OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
    //
    // Aegisub Project http://www.aegisub.org/
    
    #include <libaegisub/lua/modules.h>
    #include <libaegisub/lua/script_reader.h>
    #include <libaegisub/lua/utils.h>
    
    #include <libaegisub/dispatch.h>
    #include <libaegisub/log.h>
    
    #include <cstdio>
    #include <cstdlib>
    
    using namespace agi::lua;
    
    namespace {
    void check(lua_State *L, int status) {
    	if (status && !lua_isnil(L, -1)) {
    		fprintf(stderr, "%s\n", get_string_or_default(L, -1).c_str());
    		exit(status);
    	}
    }
    
    int close_and_exit(lua_State *L) {
    	int status = lua_tointeger(L, 1);
    	lua_close(L);
    	exit(status);
    }
    }
    
    int main(int argc, char **argv) {
    	if (argc < 2) {
    		fprintf(stderr, "usage: aegisub-lua <script> [args]\n");
    		return 1;
    	}
    
    	agi::dispatch::Init([](agi::dispatch::Thunk f) { });
    	agi::log::log = new agi::log::LogSink;
    
    	// Init lua state
    	lua_State *L = lua_open();
    	if (!L) {
    		fprintf(stderr, "Failed to create Lua state\n");
    		return 1;
    	}
    
    	preload_modules(L);
    	Install(L, {"include"});
    
    	// Patch os.exit to close the lua state first since busted calls it when
    	// it's done
    	lua_getglobal(L, "os");
    	lua_pushcfunction(L, close_and_exit);
    	lua_setfield(L, -2, "exit");
    	lua_pop(L, 1);
    
    	// Build arg table for scripts
    	lua_createtable(L, argc - 1, 0);
    	for (int i = 1; i < argc; ++i) {
    		lua_pushstring(L, argv[i]);
    		lua_rawseti(L, -2, i - 1);
    	}
    	lua_setglobal(L, "arg");
    
    	// Stack needs to be error handler -> function -> args
    	lua_pushcfunction(L, add_stack_trace);
    
    	try {
    		check(L, !LoadFile(L, argv[1]));
    	} catch (agi::Exception const& e) {
    		fprintf(stderr, "%s\n", e.GetMessage().c_str());
    	}
    
    	for (int i = 2; i < argc; ++i)
    		lua_pushstring(L, argv[i]);
    
    	int base = lua_gettop(L) - argc + 1;
    	check(L, lua_pcall(L, argc - 2, LUA_MULTRET, base));
    	lua_close(L);
    }