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ass_dialogue.h

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  • ass_dialogue.h 6,49 Kio
    // Copyright (c) 2005, Rodrigo Braz Monteiro
    // All rights reserved.
    //
    // Redistribution and use in source and binary forms, with or without
    // modification, are permitted provided that the following conditions are met:
    //
    //   * Redistributions of source code must retain the above copyright notice,
    //     this list of conditions and the following disclaimer.
    //   * Redistributions in binary form must reproduce the above copyright notice,
    //     this list of conditions and the following disclaimer in the documentation
    //     and/or other materials provided with the distribution.
    //   * Neither the name of the Aegisub Group nor the names of its contributors
    //     may be used to endorse or promote products derived from this software
    //     without specific prior written permission.
    //
    // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
    // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
    // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
    // ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
    // LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
    // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
    // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
    // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
    // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
    // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
    // POSSIBILITY OF SUCH DAMAGE.
    //
    // Aegisub Project http://www.aegisub.org/
    //
    // $Id$
    
    /// @file ass_dialogue.h
    /// @see ass_dialogue.cpp
    /// @ingroup subs_storage
    ///
    
    #ifndef AGI_PRE
    #include <vector>
    #endif
    
    #include "ass_entry.h"
    #include "ass_time.h"
    
    enum ASS_BlockType {
    	BLOCK_BASE,
    	BLOCK_PLAIN,
    	BLOCK_OVERRIDE,
    	BLOCK_DRAWING
    };
    
    class AssOverrideParameter;
    class AssOverrideTag;
    
    /// @class AssDialogueBlock
    /// @brief AssDialogue Blocks
    ///
    /// A block is each group in the text field of an AssDialogue
    /// @verbatim
    ///  Yes, I {\i1}am{\i0} here.
    ///
    /// Gets split in five blocks:
    ///  "Yes, I " (Plain)
    ///  "\\i1"     (Override)
    ///  "am"      (Plain)
    ///  "\\i0"     (Override)
    ///  " here."  (Plain)
    ///
    /// Also note how {}s are discarded.
    /// Override blocks are further divided in AssOverrideTags.
    ///