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video_display.cpp

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  • video_display.cpp 13,94 Kio
    // Copyright (c) 2005-2010, Rodrigo Braz Monteiro
    // All rights reserved.
    //
    // Redistribution and use in source and binary forms, with or without
    // modification, are permitted provided that the following conditions are met:
    //
    //   * Redistributions of source code must retain the above copyright notice,
    //     this list of conditions and the following disclaimer.
    //   * Redistributions in binary form must reproduce the above copyright notice,
    //     this list of conditions and the following disclaimer in the documentation
    //     and/or other materials provided with the distribution.
    //   * Neither the name of the Aegisub Group nor the names of its contributors
    //     may be used to endorse or promote products derived from this software
    //     without specific prior written permission.
    //
    // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
    // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
    // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
    // ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
    // LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
    // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
    // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
    // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
    // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
    // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
    // POSSIBILITY OF SUCH DAMAGE.
    //
    // Aegisub Project http://www.aegisub.org/
    
    /// @file video_display.cpp
    /// @brief Control displaying a video frame obtained from the video context
    /// @ingroup video main_ui
    ///
    
    #include "video_display.h"
    
    #include "ass_file.h"
    #include "command/command.h"
    #include "compat.h"
    #include "include/aegisub/context.h"
    #include "include/aegisub/hotkey.h"
    #include "include/aegisub/menu.h"
    #include "options.h"
    #include "retina_helper.h"
    #include "spline_curve.h"
    #include "subs_controller.h"
    #include "threaded_frame_source.h"
    #include "utils.h"
    #include "video_out_gl.h"
    #include "video_context.h"
    #include "video_frame.h"
    #include "visual_tool.h"
    
    #include <libaegisub/util.h>
    
    #include <algorithm>
    
    #include <wx/combobox.h>
    #include <wx/dataobj.h>
    #include <wx/dcclient.h>
    #include <wx/menu.h>
    #include <wx/textctrl.h>
    #include <wx/toolbar.h>
    
    #ifdef HAVE_OPENGL_GL_H
    #include <OpenGL/gl.h>
    #else
    #include <GL/gl.h>
    #endif