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Graphe du dépôt

Vous pouvez vous déplacer dans le graphe en utilisant les touches fléchées.
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Created with Raphaël 2.2.012Apr23May22201918removed old code from cubes_test.assmainmaindelete Test.ass, was a duplicate of cubes_test.assupdated cubes_testfixed parenthesis missing + wrong name for a self referencefixed & finished platon solidsicosphere, pyramid, prism shape generatorsmoved shading functions to a new shader class, see blur_test for exampledon't render faces that are entirely out of viewcamera rotatus pocus 180Merge branch 'main' of git.iiens.net:lemarcha2017/kara3dCube testfix quaternion clone + added modelsadded camera screen shift option (just shifts the \pos by (x, -y))added more flexibility to constructorsfixesMerge remote-tracking branch 'origin/sting'fixed camera projection + model cullingUpdated examplestingstingFixed quaternion productShaders implementationMerge main into stinglight class + shade functionchanged w scaling to 1 / yres and updated test fileupdated test fileshapes can now render with a cameraBug fixed : loaded shaped is properly drawnupdate readmecleaned quaternion.lua, transform.lua and vector.luaMerge branch 'main' into stingOFF loading method (bugs remaining)cleaned up shape.luaadded layering depending on z coordinate of facescleaned up matrix.luatest filenvm this is markdownbreak lines you dumbassupdate readmefilesInitial commit
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