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Jules LEMARCHAND
kara3D
Validations
81126285
Valider
81126285
rédigé
Il y a 3 ans
par
Sting
Parcourir les fichiers
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Merge branch 'main' into sting
parents
4b5ca261
1a0a252c
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Modifications
2
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Affichage de
2 fichiers modifiés
matrix.lua
+83
-48
83 ajouts, 48 suppressions
matrix.lua
shape.lua
+32
-16
32 ajouts, 16 suppressions
shape.lua
avec
115 ajouts
et
64 suppressions
matrix.lua
+
83
−
48
Voir le fichier @
81126285
require
(
"kara3d.vector"
)
-- ********** DEFINITION AND GENERIC FUNCTIONS **********
matrix
=
{
class
=
"matrix"
}
matrix
.
__index
=
matrix
-- Creates a new matrix with r rows and c columns,
-- initialized with the table vals
function
matrix
.
new
(
r
,
c
,
vals
)
local
m
=
{
rows
=
r
or
1
,
cols
=
c
or
1
,
values
=
{}}
vals
=
vals
or
{}
...
...
@@ -13,6 +17,12 @@ function matrix.new(r, c, vals)
return
m
end
-- Clones this matrix
function
matrix
:
clone
()
return
matrix
.
new
(
self
.
rows
,
self
.
cols
,
self
.
values
)
end
-- Returns a string representing the matrix
function
matrix
:
tostring
()
local
str
=
self
.
rows
..
" x "
..
self
.
cols
..
"
\n
"
for
i
=
1
,
self
.
rows
do
...
...
@@ -23,16 +33,67 @@ function matrix:tostring()
return
str
end
-- ********** STATIC FUNCTIONS **********
-- Returns a matrix with r rows and c columns,
-- with 1 on the diagonal and 0 in the other cells
function
matrix
.
identity
(
r
,
c
)
local
m
=
matrix
.
new
(
r
,
c
)
for
i
=
1
,
math.min
(
r
,
c
)
do
m
:
set
(
i
,
i
,
1
)
end
return
m
end
function
matrix
:
clone
()
return
matrix
.
new
(
self
.
rows
,
self
.
cols
,
self
.
values
)
-- Returns the product of two matrices, or a scalar and a matrix
-- Only works if m1 or m2 is a scalar,
-- or if m1 has a number of columns equal to m2's number of rows
function
matrix
.
mul_matrix
(
m1
,
m2
)
if
(
type
(
m1
)
==
"number"
)
then
return
matrix
.
mul_scalar
(
m2
,
m1
)
end
if
(
type
(
m2
)
==
"number"
)
then
return
matrix
.
mul_scalar
(
m1
,
m2
)
end
if
(
m1
.
cols
~=
m2
.
rows
)
then
return
m1
end
local
m
=
matrix
.
new
(
m1
.
rows
,
m2
.
cols
)
for
i
=
1
,
m1
.
rows
do
for
j
=
1
,
m2
.
cols
do
local
sum
=
0
for
k
=
1
,
m1
.
cols
do
sum
=
sum
+
m1
:
get
(
i
,
k
)
*
m2
:
get
(
k
,
j
)
end
m
:
set
(
i
,
j
,
sum
)
end
end
return
m
end
-- Returns the product of a matrix and a vector
-- Only works if m has a number of rows equal to the size of v
function
matrix
.
mul_vector
(
m
,
v
)
if
(
m
.
cols
~=
v
.
size
)
then
return
v
end
local
vals
=
{}
for
i
=
1
,
m
.
rows
do
local
sum
=
0
for
j
=
1
,
m
.
cols
do
sum
=
sum
+
m
:
get
(
i
,
j
)
*
v
:
get
(
j
)
end
vals
[
i
]
=
sum
end
return
vector
.
new
(
m
.
rows
,
vals
)
end
-- Returns the product of a scalar and a matrix
function
matrix
.
mul_scalar
(
m
,
s
)
local
r
=
matrix
.
new
(
m
.
rows
,
m
.
cols
)
for
i
=
1
,
#
(
r
.
values
)
do
r
.
values
[
i
]
=
s
*
m
.
values
[
i
]
end
return
r
end
-- ********** INSTANCE FUNCTIONS **********
-- Returns the value on the (i, j) cell column of this matrix
function
matrix
:
get
(
i
,
j
)
if
(
i
<=
0
or
i
>
self
.
rows
)
then
return
0
end
if
(
j
<=
0
or
j
>
self
.
cols
)
then
return
0
end
...
...
@@ -40,6 +101,13 @@ function matrix:get(i, j)
return
n
>
#
self
.
values
and
0
or
self
.
values
[
n
]
end
-- Changes the (i, j) cell to be value
function
matrix
:
set
(
i
,
j
,
value
)
self
.
values
[(
i
-
1
)
*
self
.
cols
+
j
]
=
value
return
self
end
-- Returns a vector corresponding to the ith column of this matrix
function
matrix
:
column
(
i
)
if
(
i
<=
0
or
i
>
self
.
cols
)
then
return
vector
.
zero
(
self
.
rows
)
end
local
vals
=
{}
...
...
@@ -47,11 +115,11 @@ function matrix:column(i)
return
vector
.
new
(
self
.
rows
,
vals
)
end
function
matrix
:
set
(
i
,
j
,
value
)
self
.
values
[(
i
-
1
)
*
self
.
cols
+
j
]
=
value
return
self
end
-- ********** OPERATOR OVERLOADS **********
-- + binary operator overload
-- Only works on matrices with the same dimensions
-- Returns a matrix m' such that for all (i, j), m'(i, j) = m1(i, j) + m2(i, j)
function
matrix
.
__add
(
m1
,
m2
)
if
(
m1
.
rows
~=
m2
.
rows
or
m1
.
cols
~=
m2
.
cols
)
then
return
m1
end
...
...
@@ -63,6 +131,8 @@ function matrix.__add(m1, m2)
return
m
end
-- - unary operator overload
-- Returns a matrix m' such that for all (i, j), m'(i, j) = -m(i, j)
function
matrix
.
__unm
(
m
)
local
n
=
matrix
.
new
(
m
.
rows
,
m
.
cols
)
for
i
=
1
,
#
(
n
.
values
)
do
...
...
@@ -71,6 +141,8 @@ function matrix.__unm(m)
return
n
end
-- - binary operator overload
-- Returns a matrix m' such that for all (i, j), m'(i, j) = m1(i, j) - m2(i, j)
function
matrix
.
__sub
(
m1
,
m2
)
if
(
m1
.
rows
~=
m2
.
rows
or
m1
.
cols
~=
m2
.
cols
)
then
return
m1
end
...
...
@@ -82,48 +154,9 @@ function matrix.__sub(m1, m2)
return
m
end
function
matrix
.
mul_matrix
(
m1
,
m2
)
if
(
type
(
m1
)
==
"number"
)
then
return
matrix
.
mul_scalar
(
m2
,
m1
)
end
if
(
type
(
m2
)
==
"number"
)
then
return
matrix
.
mul_scalar
(
m1
,
m2
)
end
if
(
m1
.
cols
~=
m2
.
rows
)
then
return
m1
end
local
m
=
matrix
.
new
(
m1
.
rows
,
m2
.
cols
)
for
i
=
1
,
m1
.
rows
do
for
j
=
1
,
m2
.
cols
do
local
sum
=
0
for
k
=
1
,
m1
.
cols
do
sum
=
sum
+
m1
:
get
(
i
,
k
)
*
m2
:
get
(
k
,
j
)
end
m
:
set
(
i
,
j
,
sum
)
end
end
return
m
end
function
matrix
.
mul_vector
(
m
,
v
)
if
(
m
.
cols
~=
v
.
size
)
then
return
v
end
local
vals
=
{}
for
i
=
1
,
m
.
rows
do
local
sum
=
0
for
j
=
1
,
m
.
cols
do
sum
=
sum
+
m
:
get
(
i
,
j
)
*
v
:
get
(
j
)
end
vals
[
i
]
=
sum
end
return
vector
.
new
(
m
.
rows
,
vals
)
end
function
matrix
.
mul_scalar
(
m
,
s
)
local
r
=
matrix
.
new
(
m
.
rows
,
m
.
cols
)
for
i
=
1
,
#
(
r
.
values
)
do
r
.
values
[
i
]
=
s
*
m
.
values
[
i
]
end
return
r
end
-- * binary operator overload
-- Returns the product of a matrix or scalar (left)
-- and a matrix, vector or scalar (right)
function
matrix
.
__mul
(
m
,
o
)
if
(
getmetatable
(
o
)
==
matrix
)
then
return
matrix
.
mul_matrix
(
m
,
o
)
elseif
(
getmetatable
(
o
)
==
vector
)
then
return
matrix
.
mul_vector
(
m
,
o
)
...
...
@@ -131,6 +164,8 @@ function matrix.__mul(m, o)
return
m
end
-- == operator overload
-- Returns "for all (i, j), m1(i, j) == m2(i, j)"
function
matrix
.
__eq
(
m1
,
m2
)
if
(
m1
.
rows
~=
m2
.
rows
or
m1
.
cols
~=
m2
.
cols
)
then
return
false
end
...
...
Ce diff est replié.
Cliquez pour l'agrandir.
shape.lua
+
32
−
16
Voir le fichier @
81126285
...
...
@@ -5,44 +5,55 @@ require("kara3d.transform")
require
(
"utils"
)
re
=
require
(
"re"
)
-- ********** DEFINITION AND GENERIC FUNCTIONS **********
shape
=
{
class
=
"shape"
}
shape
.
__index
=
shape
face
=
{
class
=
"face"
}
face
.
__index
=
face
function
face
.
new
(
v
,
n
,
t
)
local
f
=
{
vertices
=
v
or
{},
normal
=
n
or
-
vector
.
cardinal
(
3
,
3
),
tags
=
t
}
setmetatable
(
f
,
face
)
return
f
end
-- Creates a new shape with transform t and faces f
function
shape
.
new
(
t
,
f
)
local
s
=
{
transform
=
t
,
faces
=
f
or
{}}
setmetatable
(
s
,
shape
)
return
s
end
-- Creates a new face with vertices c, normal n and tags t
function
face
.
new
(
v
,
n
,
t
)
local
f
=
{
vertices
=
v
or
{},
normal
=
n
or
-
vector
.
cardinal
(
3
,
3
),
tags
=
t
}
setmetatable
(
f
,
face
)
return
f
end
-- Clones this shape
function
shape
:
clone
()
return
shape
.
new
(
self
.
transform
,
table
.
copy
(
self
.
faces
))
end
-- ********** INSTANCE FUNCTIONS **********
-- Generates a line for each face of this shape, with the indicated tags
-- The boolean cull determines if the faces facing away from the screen are
-- drawn or not
function
shape
:
draw
(
subs
,
line
,
tags
,
cull
)
local
l
=
table
.
copy
(
line
)
local
p
=
self
.
transform
:
position
(
true
)
local
r
=
self
.
transform
:
rotation
(
true
)
local
m
=
self
.
transform
:
matrix
(
true
)
local
c
=
vector
.
cardinal
(
4
,
4
)
local
return_str
=
nil
local
layer
=
line
.
layer
for
i
=
1
,
#
self
.
faces
do
local
face
=
self
.
faces
[
i
]
local
n
=
quaternion
.
mul_vector
(
r
,
face
.
normal
)
if
not
(
cull
and
n
:
z
()
<=
0
)
then
if
not
(
cull
and
n
:
z
()
>
0
)
then
local
vs
=
face
.
vertices
local
v
=
matrix
.
mul_vector
(
m
,
vs
[
#
vs
]
+
c
)
-
p
local
sum
=
vector
.
zero
(
4
)
local
str
=
(
tags
and
"{"
..
tags
..
"}"
or
""
)
..
(
face
.
tags
and
"{"
..
face
.
tags
..
"}"
or
""
)
..
"{\\an7\\pos("
..
p
:
x
()
..
", "
..
p
:
y
()
..
")\\p1}"
...
...
@@ -50,10 +61,13 @@ function shape:draw(subs, line, tags, cull)
for
i
=
1
,
#
vs
do
v
=
matrix
.
mul_vector
(
m
,
vs
[
i
]
+
c
)
-
p
sum
=
sum
+
v
str
=
str
..
"l "
..
v
:
x
()
..
" "
..
v
:
y
()
..
" "
end
l
.
text
=
str
-- layers must be between 0 and 9999999999
l
.
layer
=
500000000
+
math.floor
(
-
(
p
+
sum
):
z
()
/
#
vs
)
l
.
effect
=
"fx"
subs
.
append
(
l
)
end
...
...
@@ -62,14 +76,16 @@ function shape:draw(subs, line, tags, cull)
return
""
end
--[[
1________5
/| /|
2/__|____/6 | Y
| 3|_ _|_ _|7 |__ X
| / | / /
4|/______|/8 Z
]]
--
-- ********** BASIC SHAPE FUNCTIONS **********
-- Returns a cube shape of side length size, that follows the transform t
-- Schematic of the vertices:
-- 1________5
-- /| /|
-- 2/__|____/6 |
-- | 3|_ _|_ _|7 __ X
-- | / | / /|
-- 4|/______|/8 Z Y
function
shape
.
cube
(
t
,
size
)
local
hs
=
size
/
2
local
vs
=
{
vector
.
new
(
3
,
{
-
hs
,
-
hs
,
-
hs
}),
vector
.
new
(
3
,
{
-
hs
,
-
hs
,
hs
}),
...
...
Ce diff est replié.
Cliquez pour l'agrandir.
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