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Valider bfb035f9 rédigé par Joséphine Barthel's avatar Joséphine Barthel
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...@@ -13,11 +13,10 @@ MonoBehaviour: ...@@ -13,11 +13,10 @@ MonoBehaviour:
m_Name: CostaHummingFight9-11 m_Name: CostaHummingFight9-11
m_EditorClassIdentifier: m_EditorClassIdentifier:
bird: {fileID: 498878385731201535, guid: 39963b9ecc6e40e49a45816d4f379193, type: 3} bird: {fileID: 498878385731201535, guid: 39963b9ecc6e40e49a45816d4f379193, type: 3}
scoreToMatch: 16 scoreToMatch: 8
tierMin: 12 tierMin: 9
tierMax: 14 tierMax: 11
FightDescription: 'Coastal Hummingbird the Annoying. Score : 16. Decreases your FightDescription: 'Coastal Hummingbird the Annoying. Score : 8. Decreases your draw.'
draw.'
alterationEffects: alterationEffects:
- validity: 1 - validity: 1
type: 5 type: 5
......
...@@ -33,3 +33,7 @@ MonoBehaviour: ...@@ -33,3 +33,7 @@ MonoBehaviour:
- {fileID: 11400000, guid: e869eece8fc7644408f640e8a1948c50, type: 2} - {fileID: 11400000, guid: e869eece8fc7644408f640e8a1948c50, type: 2}
- {fileID: 11400000, guid: ce075116411ddfd4a8685407103d6740, type: 2} - {fileID: 11400000, guid: ce075116411ddfd4a8685407103d6740, type: 2}
- {fileID: 11400000, guid: d8e96a72ccdd5dc4996a8d19d7e4a494, type: 2} - {fileID: 11400000, guid: d8e96a72ccdd5dc4996a8d19d7e4a494, type: 2}
- {fileID: 11400000, guid: 824eec0d9354b4f40aad025657feed24, type: 2}
- {fileID: 11400000, guid: 7036b75f56e9d254688f1d4d1481a87c, type: 2}
- {fileID: 11400000, guid: 205b82b8f15806c46a385b1a783edff8, type: 2}
- {fileID: 11400000, guid: ff59436e13936a54c8352261d30912dd, type: 2}
...@@ -88,6 +88,7 @@ public class ScoreBar : MonoBehaviour ...@@ -88,6 +88,7 @@ public class ScoreBar : MonoBehaviour
public void ResetScore() public void ResetScore()
{ {
playerScore = 0; playerScore = 0;
enemyScore = 0;
mSlider.maxValue = enemyScore + playerScore; mSlider.maxValue = enemyScore + playerScore;
mSlider.value = playerScore; mSlider.value = playerScore;
UpdateText(); UpdateText();
......
...@@ -27,7 +27,7 @@ public class CardUi : MonoBehaviour ...@@ -27,7 +27,7 @@ public class CardUi : MonoBehaviour
public void OnCardPlayed(UnityAction onAnimationEnd) public void OnCardPlayed(UnityAction onAnimationEnd)
{ {
StartCoroutine(FadeOut(onAnimationEnd)); //StartCoroutine(FadeOut(onAnimationEnd));
} }
void Start() void Start()
......
...@@ -12,8 +12,8 @@ EditorBuildSettings: ...@@ -12,8 +12,8 @@ EditorBuildSettings:
path: Assets/Scenes/MainMenu.unity path: Assets/Scenes/MainMenu.unity
guid: 3c61257c9f1ecde4ab9e5d16cf0f56de guid: 3c61257c9f1ecde4ab9e5d16cf0f56de
- enabled: 1 - enabled: 1
path: Assets/Scenes/Game.unity path: Assets/Scenes/Romaric.unity
guid: a1633885aff01f04688aa4a949522219 guid: e006de4c46665344ca108f7e917ec4d8
- enabled: 1 - enabled: 1
path: Assets/Scenes/Defeat Scene.unity path: Assets/Scenes/Defeat Scene.unity
guid: ae0871f57a637e44ab155159a55c57f6 guid: ae0871f57a637e44ab155159a55c57f6
...@@ -23,4 +23,7 @@ EditorBuildSettings: ...@@ -23,4 +23,7 @@ EditorBuildSettings:
- enabled: 1 - enabled: 1
path: Assets/Scenes/Credits.unity path: Assets/Scenes/Credits.unity
guid: 390804f369176e048a38da574f370332 guid: 390804f369176e048a38da574f370332
- enabled: 0
path: Assets/Scenes/Game.unity
guid: a1633885aff01f04688aa4a949522219
m_configObjects: {} m_configObjects: {}
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