- avr. 14, 2021
-
- avr. 13, 2021
- avr. 12, 2021
-
-
ElTata a rédigé
-
- août 26, 2020
- août 03, 2020
- juil. 22, 2020
- juil. 20, 2020
-
-
ElTata a rédigé
The TTL gain (before class modifier to be applied) for the loser of a mystic battle is now the min betweene the previous calculation and the TTL removed from the winner's clock.
-
- juil. 10, 2020
- juil. 07, 2020
- juil. 06, 2020
-
-
ElTata a rédigé
-
- juil. 01, 2020
-
-
ElTata a rédigé
-
ElTata a rédigé
-
ElTata a rédigé
The ACTION command has a new option -t <type> which allows to specify a type of action (physic, mystic or steal). This costs 3 extra action points.
-
ElTata a rédigé
-
ElTata a rédigé
-
ElTata a rédigé
Brings $rps var in eval context for PEVAL cmd. (Should already be, I do not really understand why it is not the case.)
-
ElTata a rédigé
The filter for admin command is now the usernick (nick of irc user), and not the username (name of irpg character) anymore.
-
ElTata a rédigé
90% for neutral, 95 for good, 85 for evil
-
ElTata a rédigé
This is Perl mysticism, I have no clue why this stopped working and why wrapping it in eval work, but eh, it does.
-
- juin 12, 2020
- juin 11, 2020
-
-
ElTata a rédigé
more level gap between classes, and last ones may require condition on 1 stat rather than 2
-
- juin 10, 2020
- juin 09, 2020
-
-
ElTata a rédigé
Now, 1 point in str/wis/cha will add 2% for each of these modifiers
-
- juin 04, 2020