From cf7ef018744a35e6191770bb831db022c2e552a5 Mon Sep 17 00:00:00 2001
From: Krisys <p.verbel@free.fr>
Date: Mon, 5 Aug 2019 17:22:04 +0200
Subject: [PATCH] Shorter effect descriptions

---
 Assets/Scripts/Alterations/AlterationPool.cs | 14 +++++++-------
 Assets/Scripts/Cards/DrawEffect.cs           |  2 +-
 Assets/Scripts/Cards/EnergyEffect.cs         |  2 +-
 Assets/Scripts/Cards/ScoreEffect.cs          |  4 ++--
 4 files changed, 11 insertions(+), 11 deletions(-)

diff --git a/Assets/Scripts/Alterations/AlterationPool.cs b/Assets/Scripts/Alterations/AlterationPool.cs
index f727903..204f57f 100644
--- a/Assets/Scripts/Alterations/AlterationPool.cs
+++ b/Assets/Scripts/Alterations/AlterationPool.cs
@@ -73,23 +73,23 @@ public class AlterationPool
         switch (alterationType)
         {
             case AlterationType.ADD_SCORE_ON_CARD_PLAYED:
-                return "Add " + value + " to score on card played";
+                return "+" + value + " score on each card played";
             case AlterationType.DUPLICATE_CARD:
-                return "Play the next card " + value + " extra times"; 
+                return "+" + value + " copies to next card played"; 
             case AlterationType.ADD_SCORE_ON_CARD_DRAWN:
-                return "Gain " + value + " score when a card is drawn";
+                return "+" + value + " on each card drawn";
             case AlterationType.ADD_SCORE_ON_SCORE_GAINED:
                 if (value > 0)
-                    return "Gain " + value + " score whenever you gain score from a card effect";
+                    return "+" + value + " to score gains from cards";
                 else
-                    return "Opponent Gains " + (-value) + " score whenever you gain score from a card effect";
+                    return "+" + (-value) + " to opponent score whenever you gain score from a card effect";
             case AlterationType.ADD_SCORE_ON_DISCARD:
                 if (value > 0)
-                    return "Gain " + value + " score whenever you discard a card";
+                    return "+" + value + " score whenever you discard a card";
                 else
                     return "Opponent Gains " + (-value) + " score whenever you discard a card";
             case AlterationType.DRAW_ON_DRAW:
-                return "Draw " + value + " cards whenever you draw a card";
+                return "+" + value + " to all card draws";
             default:
                 Debug.LogError("incorrect type");
                 return "";
diff --git a/Assets/Scripts/Cards/DrawEffect.cs b/Assets/Scripts/Cards/DrawEffect.cs
index 2999c7d..995eb49 100644
--- a/Assets/Scripts/Cards/DrawEffect.cs
+++ b/Assets/Scripts/Cards/DrawEffect.cs
@@ -27,6 +27,6 @@ public class DrawEffect : Effect
 
     public override string GetDescription()
     {
-        return "Draw " + mDrawAmount + "cards";
+        return "Draw " + mDrawAmount;
     }
 }
diff --git a/Assets/Scripts/Cards/EnergyEffect.cs b/Assets/Scripts/Cards/EnergyEffect.cs
index 2432ca5..e5de5b0 100644
--- a/Assets/Scripts/Cards/EnergyEffect.cs
+++ b/Assets/Scripts/Cards/EnergyEffect.cs
@@ -21,6 +21,6 @@ public class EnergyEffect : Effect
 
     public override string GetDescription()
     {
-        return "Gain " + energyGain + "energy" ;
+        return "+" + energyGain + " energy" ;
     }
 }
diff --git a/Assets/Scripts/Cards/ScoreEffect.cs b/Assets/Scripts/Cards/ScoreEffect.cs
index fbee179..3896887 100644
--- a/Assets/Scripts/Cards/ScoreEffect.cs
+++ b/Assets/Scripts/Cards/ScoreEffect.cs
@@ -33,11 +33,11 @@ public class ScoreEffect : Effect
     {
         if (mScoreToApply > 0)
         {
-            return "Increases your score of " + mScoreToApply + " points";
+            return "+" + mScoreToApply + " points";
         }
         else
         {
-            return "Increases opponent score of " + (-mScoreToApply) + " points";
+            return "+" + (-mScoreToApply) + " points to opponent";
         }
     }
 }
-- 
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