diff --git a/test/menu.pde b/test/menu.pde
deleted file mode 100644
index 0132310765ef52b71a26e3b30df2e6348e44390c..0000000000000000000000000000000000000000
--- a/test/menu.pde
+++ /dev/null
@@ -1,91 +0,0 @@
-import processing.sound.*;
-
-int mode = 0;
-
-//int nbrSound;
-
-int startX, startY, startSizeX, startSizeY;
-color startColor, startHighlight;
-boolean startOver;
-PImage img;
-SoundFile files[][];
-void setup(){ 
-  size(displayWidth, displayHeight);
-  
-  // création de la liste des sons et initialisation de ceux-ci.
-  /*files = new SoundFile[8][nbrSound];
-  for(int i = 0; i<8 ; i++){
-    for(int j = 0; j<3; j++){
-      String name = "sound" + str(i) + str(j);
-      files[i][j] = new SoundFile(this, name);
-    }
-  }
-  */
-  
-  //Image menu
-  startColor = color(255);
-  startHighlight = color(204);
-  
-  startSizeX = displayWidth * 3 / 4;
-  startSizeY = displayHeight/8;
-  startX = displayWidth/2-startSizeX/2;
-  startY = displayHeight * 3 / 4;
-  
-  
-  PImage img = new PImage();
-  img = loadImage("menu.jpg");
-  img.resize(displayWidth, displayHeight);
-  background(img);
-}
-
-void playSound(int direction){ // direction = 0 => gauche ; puis on tourne dans le sens horaire. 8 directions au total
-  int i = int(random(0,3));
-  files[direction][i].play();
-}
-
-float timeBetweenTwoEnemies(int enemyCounter){
-  return 0;
-}
-
-void score(int combo){
-  
-}
-
-void draw(){
-  switch(mode){
-    case 0 : //Correspond au menu de jeu
-    update(mouseX, mouseY);
-    if (startOver) {
-      fill(startHighlight);
-    } else {
-      fill(startColor);
-    }
-    stroke(0);
-    rect(startX, startY, startSizeX, startSizeY);
-    fill(0, 0, 0);
-    textSize(150);
-    text("Play", startX+startSizeX/3, startY+startSizeY/4, startSizeX, startSizeY);
-    break;
-    case 1 : //Correspond au jeu en lui-même
-    background(0);
-    break;
-    
-    case 2 : //Correspond à la mort du joueur
-    break;
-  }
-}
-
-void mousePressed() {
-  if (startOver) {
-    mode = 1;
-  }  
-}
-
-void update(int x, int y) {
-  if (mouseX >= startX && mouseX <= x+startSizeX && 
-      mouseY >= startY && mouseY <= y+startSizeY){
-    startOver = true;
-  } else {
-    startOver = false;
-  }
-}